If you have to ask the question, then your implicit answer is that you don't think they are culturally legitimate.
Read more »Video Games Are Legitimate. Get Over It.
Urgent Aphorisms: Notes on Organized Networks for the Connected Multitudes
In between the blog posting and the tweet there is the aphorism, a centuries old literary form that should do well amongst creative media workers. Zipped knowledge of the 21st century.
Read more »The Digital Given–10 Web 2.0 Theses by Ippolita, Geert Lovink & Ned Rossiter
On Game Art, Circuit Bending and Speedrunning as Counter-Practice: 'Hard' and 'Soft' Nonexistence
Becoming unmeasurable, or nonexistent, in relation to this particular classification [between "user" and "programmer"], which is created through a subject's relationship to technology, represents a productive way of thinking towards counter-practice under contemporary digital culture. http://www.ctheory.net/articles.aspx?id=609
Read more »Empire@Play: Virtual Games and Global Capitalism
But this latest iteration of bread-and-circuses culture-theory nevertheless provides a timely entry for a discussion of digital games as exemplary media of contemporary Empire.
Read more »AvantGame, Jane McGonigal's website
Game design for the real world and game theory for real life.
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